Asian Journal of Engineering, Sciences & Technology

Conceptual Model to Incorporate Serious Games Mechanics in Intelligent Tutoring Systems

Research Article 5
Asian Journal of Engineering, Sciences and Technology - Volume 5, Issue 2 2015
By Hina Mukhtar, and Aarij Mahmood Hussaan
Keywords: Boredom, Effective Learning, Intelligent Tutoring Systems, Serious games.

Potential of Game Based learning is huge because people are already engaged in playing entertainment game and multiple intelligent tutors have been designed for teaching various domains and topics. The Challenge is to develop a model to overcome and to fill the gap between serious game and ITS and through which learning activities would become more organized and meaning full. This research demonstrates a conceptual model which describes how game mechanics used in serious games and can be incorporated in intelligent tutoring systems to provide more effective learning. Multiple researches conclude that intelligent tutoring systems are effective but due to boredom students don’t find it interesting to engage with it for a long duration. The purpose of this model is to combine the features of serious games and learning engine of intelligent tutoring systems. A model with combine’s features of both fulfils the needs of students by engaging them in game with complete duration required and to achieve the learning purpose.

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